
Lair of the Hydra (Dungeon Module) (356) (AFR)
| Rarity: | R |
| #: | 356 |
| Creature Type or Sub Type: | Land |
| Rules Text Contains: | If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.
T: Add G. XG: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0. |
| Set: | Adventures in the Forgotten Realms |
| Number: | 356 |
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$0.39Lair of the Hydra (Dungeon Module) (356) (AFR)
| Rarity: | R |
| #: | 356 |
| Creature Type or Sub Type: | Land |
| Rules Text Contains: | If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.
T: Add G. XG: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0. |
| Set: | Adventures in the Forgotten Realms |
| Number: | 356 |
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Description
| Rarity: | R |
| #: | 356 |
| Creature Type or Sub Type: | Land |
| Rules Text Contains: | If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.
T: Add G. XG: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0. |
| Set: | Adventures in the Forgotten Realms |
| Number: | 356 |












